17 #include <core_ui/properties_widget.h> 18 #include <domains/conquest/game.h> 19 #include <domains/conquest/player.h> 33 class GameWindow :
public QFrame {
48 explicit GameWindow();
58 void on_debug_rendering_toggled(
bool checked);
62 void setupVariables();
64 unique_ptr<conquest::Player> newPlayer(
const QString& type,
int generation)
const;
67 Ui::GameWindow* ui =
nullptr;
70 const conquest::Board* board_ =
nullptr;
71 unique_ptr<conquest::Game> game_;
72 unique_ptr<conquest::Player> blue_player_;
73 unique_ptr<conquest::Player> red_player_;
A basic, manually-updated property item.
Definition: properties_widget.h:70
Definition: evolution_window.h:22
Definition: board_widget.cpp:34