Darwin Neuroevolution Framework
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Settings for an evolution experiment run. More...
#include <evolution.h>
Public Attributes | |
int | max_generations = 1000000 |
"Automatically stop the experiment after the max number of generations" | |
bool | save_champion_genotype = true |
"Save the best genotype from each generation" | |
FitnessInfoKind | fitness_information = FitnessInfoKind::FullCompressed |
"What kind of fitness information to save" | |
bool | save_genealogy = false |
"Save the genealogy information (can be very large!)" | |
ProfileInfoKind | profile_information = ProfileInfoKind::GenerationOnly |
"Performance trace (counters/timings)" | |
Additional Inherited Members | |
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vector< Property * > | properties () |
Accessor to the list of properties. | |
vector< const Property * > | properties () const |
Accessor to the list of properties. | |
void | resetToDefaultValues () |
Resets all the properties to the default values. | |
void | copyFrom (const PropertySet &src) |
Transfer values between two property sets. | |
void | seal (bool sealed=true) |
After sealing a PropertySet, all attempts to modify it through the Property interface will throw an exception (even if setting to the same value) | |
bool | sealed () const |
Returns true if the property set is sealed. | |
void | onPropertyChange (const Property *property) |
Called before updating a property value. | |
json | toJson () const |
Serialize all the properties to a json object. More... | |
void | fromJson (const json &json_obj) |
Deserialize a set of properties from a json object. More... | |
Settings for an evolution experiment run.